On the skill tree you collect the increased skill effect nodes. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate * (Critical_Strike_Damage * Critical_Strike_Chance) Base_Damage: The primary damage of the skill. Cast When Damage Taken is absolutely unusable. Shouldn't be able to press it. Not helpfully to IC. if the required level for the gems you link it with are higher required level than the cast on damage taken it wont work. Cast when Damage Taken Support. Cast when Damage Taken Support. -The build works by using Scold's Bridle to "deal you 400% of Mana Spent as Physical Damage" which triggers Cast When Damage Taken (CWDT) and any spells linked to it. 5 (= 50% inc frequency) = 1,500 dmg per second before resistances, which is equal to 375 dmg per second after 75% resist. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. no, enduring cry is not a spell anymore. Premium Explore Gaming. No, Spell Echo does not support triggered skills. Paying life with blood magic is not taking damage and will not trigger Cast on Damage Taken. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. The maximum level requirement for its supported gems. ; Guard skill buffs. Complete the Quest in Act 4 The Eternal Nightmare. Or scour recipe the blood rage and warlords mark if they are only one gem level away from being. If you have 300 ward then you will take 120 damage to life. Posted by The_EcIips3 on Jun 19, 2022,. (MS takes 3,750 damage and remains with 450 damage left. I wonder, will it trigger both vulnerability and immortal call every time the damage treshold is reached?Path of Exile Wiki. Gain temporary ES but only during the casting animation. Dalapie Jul 1, 2015 @ 7:57am. 100 % increased Shock Duration on you. The buff grants added lightning damage based on the amount of. This won't work cause you can't have CWDT and hextouch in the same setup, you can have enfeeble in the CWDT setup, but a triggered skill cannot trigger a skill so hextouch won't apply anything via a cold snap/ice nova etc. Path of Exile. A couple ‘spell-fortify’ ideas: Gain ward on self-cast; this mechanism is underutilized in PoE and works well in Last Epoch. Molten Shell 34%. Divergent Cast when Damage Taken Support. Rallying Cry has the property "Warcry" and is not actually a spell anymore. I have 3600 hp, this is 144 damage per second. It will show up in her dialogue as "Rapture Reward" and as "The King of Fury/Desire" in the waypoint map's. • 8 yr. To my knowledge, the Vaal Haste should work in this setup and I've seen it working for others (Hvr for example, from whom I took the setup) so I'm at a loss for what could be causing it not to work. In a perfect situation Id like to link Cast When Damage Taken + Enduring Cry + Immortal Call + Increased Duration. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Best. Path of Exile is a free online-only. Cost & Reservation Multiplier: 250%. The reason why most people don't level up CwDT is because of reason 1, if you keep it at level. 1. Replies are disabled. 2) You don't have enough unreserved mana to cast your MS when triggered. This only works for spells manually cast by the caster or by a spell-casting spectre. Haste 34%. With capped resists, elemental attacks. What this does is create a totem that casts the aura for you, which generates a free aura at no additional reservation cost. CWDT gem needs to be level 20 to cast level 20 spell gems For CWDT level 21, you should take about 3580 damage to cast spellsIt does not grant a bonus to your character, but to skills in sockets connected to it. Temporal Chains Spell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. "Added a new Intelligence Support Gem - Spell Echo: Supported spells repeat an additional time. I'm reporting this as a potential bug as the behavior is strange and does not seem to be documented. It's basically an instaheal if you are surrounded by lots of mobs. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind Over Matter will typically have more hit points than their Life pool (for purposes of stunning). Any flat added damage will affect this ratio—the more damage added, the less effective it is to level up the Cast when Damage Taken gem. This means it'll trigger when 1500-2000 damage is taken. Path of Exile Wiki editing functions. 13. This is at least 20mil damage on sub 30div gear. My Volatile Dead Mines cost 132 mana; Each use deals 528 damage to me, and I have zero physical mitigation (no armor, no pantheon mitigation). cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. It's a strong offensive option (still some mob distraction too). 2. If you get a 2nd one with temp chains they'll be at a crawl. Having two CwDT means they will not proc together most of the time so you can run more copies of the same spell. Chaos Resistance, redirecting Hit Damage to be taken as DOT. things that reserve mana (grace) generally can't be triggered. Vrozen Scion. Your spell damage is substantially increased while under this effect. . 1. You can think of it as every linked spell getting a separate counter, low level CwDT will give one immortal call a 400 damage counter and the other will get a 500 damage one, so, as long as one hit doesn't happen to trigger both of. e. Damage taken as is a mechanic that allows damage from one damage type to. read the gems carefully. Scenario 3: MS manual cast + you have insane reaction time. But the values of damage needed dont feel fair. However, when Divine Blessing Support is added to an aura skill (e. This Gem can only Support Skill Gems requiring Level (38–70) or lower. The support gem "Cast When Damage Taken" (CWDT) is used to automatically cast one or more spells linked to it when you are dealt a certain amount of. 1. cast when damage taken questions. Cast When Damage Taken (Red, 8/20) Precision (Green, 20/20)They may nerf our dps but they cant nerf cuteness of these cats. Consider the little I've learned about them, I know they get endurance charge on melee stun so it would make sense for it to work. cwdt Level 20 + immortal call not linked with cwdt Level 19 + immortal call. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. It is manual cast only and also has a global 4 second cooldown. This is at least 20mil damage on sub 30div gear. Path of Exile. All Guard skill gems. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Iirc you can level you enduring cry to 4 or 5 and the level requirement to use it will still be under 31, allowing you to use it with level 1 CwDT. Molten Shell triggers when. 4. ) 36% chance cooldown: You take 5,000 damage. Versus Cast when Damage Taken Support. If you are a new player, know that this is one of the most important types of mechanics you need to get acquainted with in Path of Exile. 5⇒6. I have a 4L setup with Cast When Damage Taken - Immortal Call - Increased Duration -Wave Of Conviction with level 10, 13, 12 and 18. 2 sec therefore gives you only 0. For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81. It should be more. The required level on Molten Shell needs to be less than or equal to the required level on CWDT. Vitality 31%. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. ago. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . Cast when Damage Taken (Level 10) + (Vaal) Molten Shell (Level 15) For Endgame: Cast when Damage Taken + Immortal Call Cast when Damage Taken casts linked spells upon accumulating enough damage taken from hits. vaal skills can also not be triggered if you meant vaal grace. Edit: Warlords Mark can be cast using cwdt and gives mana leech. 1. Arcane CloakSpell, Duration, Guard, Lightning, ArcaneLevel: (1-20)Cooldown Time: 4. Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. 0. artsy23. Requires Level 38. Immortal Call is a guard spell that expends all endurance charges when used to apply a buff that lessens the physical and elemental damage taken the player receives for a short duration. Posted by. Also, keep in mind that this combo was designed for an infernal blow marauder, so he had a lot of +fire damage %The main dmg skill is not in the same piece of armor as the cast when dmg taken or curse on hit piece of armor. The idea is usually to keep CwDT at a lower level so it procs more then make sure the support skills are below the level req. In theory. 1. I've also found a Cast Damage Taken one in the first week of Nemesis -. CWDT requires spells. Cast when Damage Taken Support automatically triggers the supported skill gem when taking a hit. Damage Penetrates 20 % Lightning Resistance. 22. You can also get a Fortify buff through an amulet anointment called Hardened Scars, which grants Fortify while. Ranged Attack Totem is a support that makes a totem that casts the linked attack skill. Damage over Time does not count for CwDT. Whenever you take X damage, your CWDT triggers the guard skills in order: beginning top left and then when you take damage again usually the second spell. Buff can take 2209 Damage. 0Minions cannot gain the Lifetap buff. valkyrio • 10 yr. Level 1 CWDT has a damage threshold of 528 damage. 5 + 3) from the initial trigger (longer with increased duration) CWDT starts recording damage again. On cast when damage taken skill gem it will show you which level skills can be at max to trigger. I remember reading in a guide most people recomend level 4 Damage taken gem since 725 is a good number of damage. 0. Cast When Damage Taken + Temporal Rift. Content is available under Creative Commons Attribution-NonCommercial 3. It does the same damage at gem level 1, up to half the damage it previously did at gem level 20. ⇓. Flame WallSpell, AoE, Duration, FireLevel: (1-20)Cost: (4-16) ManaCast Time: 0. e. Hiltless does 300 average damage but due to mechanic offers for necro additional 200% attack speed, which makes it 4. I discovered this (rather unfortunate) fact with my attempt at a Scold's Autominer. In this article, we’ll explore. consider the following:Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. If all 3 linked gems reach their trigger damage at the same time (say, from one big hit), they will each cast NEARLY simultaneously, but it will go 2-3-4. IE if you block a. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The entire process is automated, and you can no longer manually use the skill. Its trigger threshold and maximum trigger level for linked spells depend on CwDT's gem level. . 30 secCan Store 1 Use(s)Cast Time: InstantRadius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Rallying Cry Warcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8. , Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20)Forbidden Rite deals 40% of Max Health as Chaos multiplieed by our negative 50% Chaos Resistance, which results in 2800 x 0. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). everything is in body armour 4link. 2. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 1 for this build). They also are making it so it doesn't have a cast speed. 5% is prevented remaining 71. Each supported spell skill will track damage. Also as others havent mentioned this. When the buff expires or is depleted,. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. Self-casting immortal call was always significantly more powerful than auto-casting it. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). I was able to have it up and running with lower ward and life. Perfect. I then linked infernal cry together. And Molten Shell is not good for most casters because they get very little armor. 2) again, yes but no. So, I'm following this dudes guide for an Arma brand build and up until this point, I havent had the proper sockets for the VaalRF+CwDT. 5 seconds This Skill's Cooldown does not recover during its effect 70 % of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take (54–2209) Damage Buff grants. 2184 damage for the first one and then another 2184 damage for the second one, etc. Bone Armour is an active skill granted by Bone Barrier, a Notable Ascendancy passive skill. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical. Attack Speed is a lot easier to get than Cast Speed, giving us better scaling options. Current POB: upgrade: of all, this build is not created by myself, the idea comes fr. 3. If blood magic was taking damage, then shock would increase the cost of everything by 40%. Bonechill supports any skill that can chill enemies or create chilling areas. Maybe 2-3 fire damage per hit. Im Level 69 now and the gems are all level 16. Shares a cooldown with other Guard skills. Right click to remove from a socket. Capping limit too fast feels bad though, I don't really recommend it. Reduce skeleton duration to 0. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Armor 3: Storm Brand + Blood Rage + Culling Strike Support. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. ) Cwdt blade vortex inc duration knockback. Buy. ago. Pob: budget, higher dps with more cats version: what this means is that its not going to cast your Vaal spell the first time you get hit by anything after it finishes charging. Cast When Damage Taken. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. The recent change in the 1. does this count towards the cast when damage taken damage. ;. You can self activate the vaal skills but the base skill will cwdt. This does not apply to damage over time, since it does not hit. in this video I do my best to explain how the Cast When Damage Taken Works. Normally casting spell totem -> aura will still reserve your mana. Wiki wiki. 50 sec Radius: 22 Requires Level 24 Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly. [3. 50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. Scold's Bridle makes the character taking enough self damage (after mitigation from MoM) to tigger Lvl 21 cast when damage taken support, therefore casting 10 spells per cast. Cwdt flame dash (can kill you, can save you. 4⇐3. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Cast when Damage Taken Support, Cast when Damage Taken Support . « Tornado Gem PoE Build 3. Right click to remove from a socket. Burning Damage Support; Cast on Melee Kill Support; Cast when Damage Taken Support; Chance to Bleed Support; Cold to Fire Support; Controlled Blaze. Cast when Damage Taken (CWDT) is an incredibly powerful and versatile support gem that can be used to great effect in many builds. (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) Maligaro's Restraint Chain Belt. 0. 1. Part 1Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Cast when Damage Taken Support and self-damage effects to constantly trigger spells. Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects per 1% Quality: Supported Skills deal 0. Imagine abyss jewel with like 50 lightning damage to weapon. ago. 0. Alloxyaa •. This article describes new Path of Exile content released in version 3. Cast When Damage Taken with Ice spells. My curated POE MTX store @ me on twitch. cwdt + immortal call + immortal call. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. 0. Cast when Damage Taken Support 1 2 Next View Staff Posts Post Reply Forum Index » Gameplay Help and Discussion » View Thread Path of Exile is a free. I "solved" it without having to destroy a 6link by getting a level 21 version so it's not supportable by my level 20 CWDT. Cast when damage taken is a support gem that when enough damage is taken casts the supported spell or spells. level 1. We take 2940 Damage in total, so the Cast When Damage Taken Gem should have a lower damage threshold than that. 4 x 1. Per 1% Quality: 1 Superior 2%. Bonechill Support provides damage bonuses, mostly for cold damage over time, against enemies that are standing on chilled ground created by the supported skill, or have been chilled by the supported skill. Successive uses will raise the damage dealt. All Guard skill gems. The damage counter doesn't accumulate while the spell is on cooldown, so they will all just get out of sync from your intention. You can in theory, but realistically it doesn't work very well. poe. 45 = 58. See edit above. Have you checked that WM's level requirement is below (or equal. Molten Shell can deal fire damage and "Added fire damage" add fire damage base on the physical damage of your supported skill. This page was last edited on 8 June 2016, at 06:57. Can 1 cast when damage taken gem proc multiple different things, or does each CWDT gem only proc 1 other thing?Tempest Shield Spell, Lightning, Chaining, Duration Level: (1-20) Cost: (7-16) Mana Cast Time: 0. The buff also grants immunity to bleeding. Level 1 CWDT has a damage threshold of 528 damage. poe. Cast on Melee Kill -> Raise Zombie/Spectre, Detonate Dead Cast When Damage Taken -> Enduring Cry, Molten Shell, Rejuvenation Totem, Shockwave Totem, Decoy Totem Cast on Critical Strike -> I got nothing. Icon: ! Can Store 1 Use (s) Requires Level 38 Each supported spell. But you have Cast on Damage Taken, usefull for Defensive purpose. On my Juggernaut I've set it to the level where I take around 1k damage before it procs. The latter can actually keep Endurance Charges going between fights because it procs very rapidly, which is much more important than getting ten Charges when it does finally trigger (especially because you can not hold ten). 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell. If blood magic was taking damage, then shock would increase the cost of everything by 40%. For CwDT+EC+IC, level it up to the point when the trigger damage is 70~80% of your max life/es. BBQ1. Use your brain for best combo for your needs. 25s) You take 420*3 damage after 0. Trouble with steelskin and cast when damage taken. ago. Strategy. 70% of Damage from Hits is taken from the Buff before your Life or Energy Shield. Cwdt ANY SPELL would work really, except traps. This is my glove with the gem setup. This life loss is not considered damage and cannot be mitigated or trigger Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier:. This is a proof of concept of a cast when damage taken discharge build. 1: Attack Speed: 100% of base: Attack Damage: 100% of base:. xD. You need to take 3000 damage on lvl20 to trigger the gem. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. 1) Your MS level is higher than your CWDT trigger level. they are all linked. Warcries aren't considered Spells and therefore cannot be supported by support gems such as Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. 0. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. Leech works on any damage, and high level molten shell does a lot of damage. On a strict damage-in-per-damage-out basis, Cast when Damage Taken roughly triples in. Cast on damage taken - is usually an annoying support gem because it gets less useful the more it's leveled up, and it caps the level of gems it can trigger. For example - I have 5. 00% Requires Level 28 This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. The difference between a low level blood rage and a high level one is pretty huge. Also, it has a soul limit so. Since I did that, the cast when damage taken is no longer working, vaal molten shell. I'm playing a reaper necro (Reaper is complete garbage - DONT play it!) and just like every other minion build, there are 5+ actions that. • 9 yr. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. Shares. It doesn't display a visible cooldown when "triggered" this way, either. Path of Exile 3. Cast when damage taken . Now go take 2184 damage and it should pop Immortal Call for 1 second. RedditMattstir Occultist • 3 yr. In the case of the CwDT support gem, the triggering condition is a certain threshold damage amount being sustained by the player character. It does not grant a bonus to your character, but to skills. Cooldown Time: 0. Skill Functions and Interactions. Damage Counter and Cooldown: Each linked skill has an internal damage counter that tracks the total accumulated damage taken from hits, but not from damage over time or the Blood Magic passive[1] (e. Changing what type damage is taken as has no effect on them. Path of Exile 3. I think of something like: Decoy Totem (distraction) + Enfeeble (lower monster dmg) + Immortal Call. earlier today they were working just fine but after a while the cast when damage taken stopped triggering the other spells and even though the gem is linked with those spells i can. I know that Cast when Damage Taken Support explicitly has a non-support clause for skills with reservations. Through the unique item eye of innocence, every time we ignite an enemy we take 120 fire damage – triggering our cast when damage taken setups that leave lingering blades on the ground that are exploded for extra damage by cyclone + cast when channeling + bladeblast. A level 19 steelskin, however, can block 1946 damage but requires a level 16 CWDT. 3 skill that combines Poe poehype and Poe frost blades for builds in Poe 3. ) Cwdt blade vortex inc duration knockback. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster. Bug with Cast when damage taken. This is a proof of concept of a cast when damage taken discharge build. 13. For example I link cwdt to inc duration and vaal molten shell. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. Cwdt immortal call increased duration molten shell. Versus Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Please contact the moderators of this subreddit if you have any questions or concerns. In this setup, you can use a cast on damage taken gem of level 1-2 and then never upgrade it again. Yes it does, but remember Molten Shell is practically useless with a low level CWDT. The entire process is automated, and you can no longer manually use the skill. since the trigger spells have an internal cooldown of 0. Ward and life were probably around 1200-1400 each. I'd suggest using bone armor if you are using minions and still need a bleed immune. Path of Exile. Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build: Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). EDIT: I get it, they don't want you to use a granite flask of ironskin and a few armor pieces and get 20k-30k armour. 3. Base duration is 1. CWDT tends to be the cause of a lot of confusion for newer players because of the wa. Obviously boots stop at 4. 138 Int (80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage "The sharper the pain, the sharper the mind. xD. This is a cheap spinning cast when damage taken / cast when channeling build I achieved Lvl 96 in Delirium league with. 25 sec Critical Strike Chance: 6. My Volatile Dead Mines cost 132 mana; Each use deals 528 damage to me, and I have zero physical mitigation (no armor, no pantheon mitigation). In practice, that means with 75% Fire resistance and Fortify Buff you will take 20 damage per ignite inflicted on an enemy. One low level for immortal call and one lv 20 for molten shell to get max effect, they will trigger separately. Others: CWDT - Wave of Conviction - Assassin's Mark - Blade Vortex (for blade blast). About Path of Exile Wiki;Note that damaging ailments are based on damage being dealt, not on damage taken. They just happen independently. skills with a reservation cannot be triggered. Make sure that it's not a higher level than 4 (for your level 2 CwDT) and that the sockets are. 3. (5-10)% of Damage taken gained as Mana over 4 seconds when Hit 10% increased Movement Speed for you and nearby Allies Alive but not unscathed. Scold's BridleMind CageQuality: +20%Energy Shield: 82Requires Level 65, 138 Int(80-100)% increased Spell Damage15% reduced Cast Speed+(30-60) to maximum ManaYour Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. Current POB: upgrade: of all, this build is not created by myself, the idea comes fr. So you take no damage. Supported Skills deal (27–65)% less Damage. Path of Exile 2 -. It works fine on my autobot, all gems are level 1. 19, just 7 days into the league. Still it seems very odd to me that RF can have its degen started by CWDT but not the positive effects. Enduring cry and decoy totem are the best 2 I've seen so far. Hi. This is because EC changes from 19/100 (~1/6) to 21/100 (~1/5) at lvl7. you might as well just cast it yourself. 25% less physical damage taken, not 100%. Both thresholds scale with level. you can still cast enduring cry manually and let Immortal Call proc automatically on cwdt. cast when damage taken has a maximum required level per the linked gems, your golem required level is over the max for the current gem level cast when damage taken is. 7million dpsPoB: Ninja proile: ninja calculates the. You should read the wiki page for Cast When Damage Taken. It's firestorm for the moment being. Daylyt Necromancer • 6 yr.